The G-Man is a mysterious recurring character in the Half-Life series of first-person shooter video games. Described as a "sinister, inter-dimensional bureaucrat ",  he is known to display peculiar behavior and capabilities beyond those of normal humans. Throughout the story of the Half-Life series, the G-Man plays the role of an overseer and employer: he navigates player-character Gordon Freeman 's insertion to, or extraction from, the game-world on several occasions, and his monologues with Freeman reveal his importance to the series' overall narrative. He claims to answer to some unseen higher authority, which he refers to as his "employers". His mysterious nature has made him an icon of the Half-Life series, with his identity and motives remaining almost completely unexplained. However, within the Half-Life games, he is identified by this name only in the program code and the multiplayer profile menu as a default name option, not within the story itself. His name is derived from his Half-Life model and entity name and has since been reused in subsequent games of the series. His name has been confirmed and referred to in documentaries featuring Valve employees, as well as in the voice-actor credits for Half-Life 2 and in the book about game development: Raising the Bar.
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